• There are codes for poison bullets and lots of other things but I don't think they're Brutal Doom related so I didn't put them in.
  • Brutal Doom is a mod for Zandronum and GZDoom that attempts to make Doom faster paced, harder, and much, much, a thousand times gorier and more violent.
  • Brutal Doom fixes that—prior to v21, as a part of the Realism Mode difficulty level, and as of v21, as a part of Tactical Mode (which is usable with any difficulty).
  • Put Path=brutalv20.pk3 underneath [Doom(2).AutoLoad], where brutalv20.pk3 needs to be the filename of the Brutal Doom pk3 file you have downloaded.
  • - Brutal Doom mod: adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun...
  • You can check out the Dev Diary below! “Brutal Doom v21 will have even options to modify the game’s experience and improve performance.
  • Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions.
  • Brutal Doom is a gore-themed gameplay mod that was created in 2010 by Marcos Abenante (Sergeant_Mark_IV).
  • Black Hole Generator - For Brutal Doom V21 Gold and BD Tomtefar's Extension 1.12 You can use it as a Brutal Doom add-on, so use it if you need it.
  • Brutal Doom is a video game mod for the 1993 first-person shooter Doom created by the Brazilian developer Marcos Abenante, known online as "Sergeant Mark IV."