• If there was ever any game primed and ready for a "How it should've gone down"-type analysis, it's Mass Effect Andromeda.
  • Mass Effect: Andromeda was supposed to be the definitive Mass Effect experience, as it moved towards an open-region structure.
  • BioWare has put significant effort into Mass Effect: Andromeda , and the game has been built from square one featuring all-new textures, assets, alien worlds, ships...
  • The road is rocky in places, but Mass Effect: Andromeda takes BioWare's beloved space adventure to a new frontier.
  • Quite a bit has been said of BioWare’s decision to change Mass Effect Andromeda‘s classes system.
  • Mass Effect: Andromeda is yet another game to join these ranks, and for one with such a prestigious lineage, it might seem totally inexcusable.
  • It would have been very difficult to make a threat more serious than the Reapers, but Bioware didn’t even try in Mass Effect: Andromeda.
  • Mass Effect: Andromeda is an action role-playing, third-person shooter video game developed by BioWare studios: Montreal, Edmonton, and Austin and...
  • Aaryn Flynn, general manager of BioWare, explained today that “at the heart of Mass Effect: Andromeda is a question, ‘How far will we go?’”
  • BioWare has released a statement on Twitter following the launch week of Mass Effect: Andromeda .