• OpenMW is not a “mod” to Morrowind. It is an entirely different game engine that does not use the original Morrowind.exe in any way.
  • OpenMW is a project to create a free implementation of the game engine of the computer game The Elder Scrolls III: Morrowind.
  • OpenMW is an open-source open-world RPG game engine that supports playing Morrowind by Bethesda Softworks.
  • The OpenMW engine is programmed in C++ and uses the Bullet physics engine, OpenAL-Soft for audio, MyGUI for window widgets, and SDL 2 for input.
  • We are proud to announce the release of OpenMW 0.43: https://openmw.org/2017/openmw-0-43-0-released/ …
  • As part of recreating the game engine in an open-source, multiplatform way, the makers of OpenMW have also written their own launcher and game editor.
  • OpenMW is a recreation of the engine for the popular role-playing game Morrowind by Bethesda Softworks.
  • You need to own the game for OpenMW to play Morrowind. OpenMW also comes with OpenMW-CS, a replacement for Bethesda's Construction Set.
  • This provides a helpful GUI to install, view and organise mods, without needing to manually edit OpenMW's configuration files. Latest version at time of writing: 2.3.2.
  • OpenMW is an open-source open-world RPG game engine that supports playing Morrowind by Bethesda Softworks.