• LibGDX is a game development framework that gives you a bunch of useful features (a 60 fps render loop, animation, input, physics, and lighting for example)...
  • From the LibGDX wiki—https://github.com/libgdx/libgdx/wiki/Introduction: LibGDX is a cross-platform game and visualization development framework.
  • The LibGDX wiki has an in depth article on that here. Box2D itself is a C++ library. The implementation that LibGDX provides is a thin Java wrapper around it.
  • Whether you’re a hobbyist or seasoned pro, libGDX offers you an easy way to create games without sacrificing speed or quality.
  • It helped me a lot to develop in LibGDX and I recommend it to anyone with Java knowledge who wants to start developing in LibGDX.
  • If you can't help us out financially that's OK! Give back by contributing code and participating in our community! Thanks, the libGDX team.
  • LibGDX Courses. Top companies choose Udemy Business to build in-demand career skills. Nasdaq Volkswagen Box NetApp Eventbrite.
  • LibGDX » 1.11.0. Android/Desktop/iOS/HTML5 game development framework. License. Apache 2.0. HomePage. https://github.com/libgdx/libgdx.
  • This tutorial will be the last of the LibGDX tutorial series and i really hope that you leaned and loved the procedure of developing a fully working game from scratch.
  • That's why you are reading this book. We will use LibGDX to create a series of games, each game introducing another set of features of LibGDX.