• Outside of that, the lessons that Final Fantasy 17 can take from its predecessor start to become a little more nebulous.
  • Final Fantasy 16 producer Naoki Yoshida, AKA Yoshi-P, has floated two very early ideas for Final Fantasy 17: a hybrid of real-time and more traditional turn-based...
  • Now with the upcoming Final Fantasy 16 completely ditching turn-based combat, what are the chances that Final Fantasy 17 will return to turn-based combat?
  • While Rebirth and XIV further the comedic undertones of the series, the point is that Final Fantasy 17 doesn’t have to be some massive world-saving adventure.
  • Final Fantasy VII. January 31, 1997[18]. September 7, 1997[19]. November 17, 1997[20]. Final Fantasy VIII. February 11, 1999[21].
  • Final Fantasy 17 story: I anticipate that the game will have a new world and a new group of characters, as is common in most Final Fantasy games.
  • First Entry Final Fantasy. Country of Origin Japan. Main Developer Square Enix. ... Release Date December 17, 1988.
  • Three main installments, as well as one online game, were published for the PlayStation 2.[15][16][17] Final Fantasy X (2001) introduced full 3D areas and voice...
  • What advice would he give a younger developer, taking a leadership position on Final Fantasy 17? "Well, basically, and this is the same for the father of the...
  • Yoshida believes it’s very unlikely that his team will be helming the inevitable Final Fantasy 17, whenever that happens.