• The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a triumphant return with Quake Champions.
  • I’m not saying this is what happened but the rumor is that Tim worked with Saber and used Quake Champions to leverage his way to his new position at Saber.
  • After spending two weekends with Quake Champions, I’m surprised by how impressed I am with what id Software and Saber Interactive have achieved so far.
  • Developed by id Software, in conjunction with Saber Interactive, Quake® Champions is a return to the frenetic, fast-paced competition that established Quake as...
  • Developed by id Software, in conjunction with Saber Interactive, Quake® Champions is a return to the frenetic, fast-paced competition that established Quake as...
  • The most recent entry in the Quake series, which has otherwise been dormant since 2005’s Quake 4, Quake Champions is set to be released on PCs in 2017.
  • Developed by id Software, in conjunction with Saber Interactive, Quake® Champions is a return to the frenetic, fast-paced competition that established Quake as...
  • Saber Interactive ile id Software işbirliğiyle geliştirilen ve Bethesda yayımcılığında oyun severler ile buluşan Quake Champions, efsane serinin 5...
  • Speaking with Stevivor at Gamescom, id Software’s Tim Willits explained why Quake Champions elected for the id Tech 5 engine, coupled with Saber...
  • Dear saber interactive. The Quake community doesn’t care about cosmetics and battlepasses. Yet you pulled them to the front of major updates.