• Generally, you need to create a material that has a diffuse map and a specular map slot, and then drag and drop your images into the corresponding slots.
  • The specular map is a texture image that affects the specular surface highlight on MeshLambertMaterial and MeshPhongMaterial materials.
  • What is a Specular Map?
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    Yayınlandı25 Kas 2019
  • There are no generators for specular maps, they are typically created by adjusting the colors of the diffuse texture with an image editing tool. Normal Map.
  • This tutorial shows you how to make your own specular maps from scratch without using EA’s maps as a base. You can read it under the cut.
  • 19 Creating a specular map YouTube. Source: www.youtube.com. Virtual Environments Head Modelling: Specular Map.
  • Each stage has its own cube map for specular reflections that can be accessed from materials as the special value "#replace_cubemap".
  • Specular maps are black and white images in non-PBR materials that determine the shininess or reflectivity of an object in 3D.
  • The basics of a Specular map is to add more realistic light reflection to your model. In a Specular map, there are just black, grey or white colors.
  • Specular maps are the maps you use to define a surface's shininess and highlight colour. The higher the value of a pixel (from black to white)...